Our BCM215 Digital Artefacts

I was challenged with the task of providing peer commentary to three students in my class. Lily, Luke, and Ann proposed a digital artefact accompanied by a textual analysis of a media game text.  Regarding my comments, I provided one resource in each comment. This gave my feedback greater value. The selection of sources considered; … Continue reading Our BCM215 Digital Artefacts


The Worst Simpsons Game Ever!

What do games like this teach? Media archaeology approach Mario & Sonic at the Olympic Games (2007) Shaq Fu (1994) Let’s get into it! The Simpsons franchise is arguable one of the most affluent and popular franchises, with TV series, movies, toys, and of course video games. I personally don’t like the idea of developers … Continue reading The Worst Simpsons Game Ever!

Bully, but without bullying.

This is my proposal for a textual analysis of Rockstar’s Bully. I have built my analytical framework considering post-Structuralism, the game’s Political Economy and Psychoanalysis of the characters. At the end I will also propose a digital artefact to accompany the analysis. What is a Textual Anaysis? Diane Carr, 'Textual Analysis, Digital Games, Zombies' image … Continue reading Bully, but without bullying.

Tony Hawk’s Underground 2 in 2021

https://www.youtube.com/watch?v=rsUsXBYPSzE video by biraacosta Released back in 04: Tony Hawks Underground 2. I'm pretty sure I wore the laser lens off my PlayStation 2 with this one. https://soundcloud.com/sayopaulo/tony-hawks-underground-2-in-2022 soundcloud.com The Tony Hawk franchise boast some of the most iconic games, but today we'll be focusing on THUG2. I will be proposing an analytical framework to … Continue reading Tony Hawk’s Underground 2 in 2021